No mans sky latest patch

No mans sky latest patch - Free Download

Get the latest news and videos for this game daily, no spam, no fuss. There have been three of these to date and they addressed many, many things, such as players getting stuck under the world, crashes, and the game failing to save until you died. The patch notes for all three updates are printed below, as written by Hello Games and published on Steam. Hello Games says these fixes should address about 70 percent of the problems that players have informed the developer of. The team is now at work on fixing the remaining 30 percent.

In addition to tracking issues submitted directly to the developer, the studio is looking at what people are saying in places like Steam, GOG, and Reddit. Looking ahead, Hello Games said it expects to release at least one more "major" No Man's Sky update next week.

The studio, as well as presumably its new QA staff , are working on this patch this weekend. Hello Games also reiterated that it will get to work on new No Man's Sky game features after it's done fixing the game's PC issues.

The PlayStation 4 version has also been patched since launch , but it appears the PC version faced many more issues than its console counterpart.

Got a news tip or want to contact us directly? Last updated by Eddie Makuch on August 20, at 5: Thank you for signing up for our newsletter!

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Want the latest gaming news as it breaks? You are now subscribed. Subscribe for the latest gaming news. The game code no longer relies on anything above SSE 2, Havok Physics has also now created new libs for us to add Phenom support. This should now be resolved. On CPUs with exactly 8 threads, performance has also been significantly improved. Framerate Stuttering due to Shader Caching Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems.

We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game the very first time you run , but it should be smoother from then on. This is particularly true on ATI cards. This has been fixed.

We are working on this for a future patch, to expand our min spec. In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected. Gsync Gsync has been disabled by default, which was causing an issue for some users Mouse Smoothing Generally this is most helpful for players with sub FPS.

It defaults to off. If you feel micro stutters in framerate affecting controls, feel free to turn this up. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off Patch 2 Stuck under the world It was possible for players to save their game stuck under the terrain, leaving them stuck. This was caused by getting shot down in atmosphere, and their ship reaching ridiculous speeds as it crashed to the planet. This has been resolved. Whilst it won't happen anymore, if you are currently already stuck under the world, we detect this and do our best to rescue you.

Crash after warping Occasionally at random the game would lock up after a warp, or return to desktop. This was due to very specific timing in hardware a threading specific bug — meaning that unfortunately for some people it was regular, and for others they would never be able to recreate it.

This was our most reported crash during gameplay, and has now been resolved. This is fixed now! Crash fixes in scanning Quite a rare crash, but in certain scenarios it was possible to scan from space or on planet and crash the game. Crash warping inside a freighter When warping into a battle sometimes the player warped into the inside of a freighter and everything went crazy: This is fixed now.

Patch 3 Stranded in Space Station If you died in your ship while in atmosphere of a planet with a damaged ship, you could respawn in a space station with your launch thrusters and pulse engine damaged. If you did not have the resources to fix them then you could no longer take off and be stuck there.

This will no longer happen. This fix has allowed many players to still load their save even if they have become corrupt on PC. Crash fixes for next three most commonly reported issues: As the player gathers a huge amount of discoveries, there was a threading issue that becomes more prevalent the more discoveries you have, and could cause the game to crash. If you had collected a large number of blueprints, in a specific order it was possible to crash the game when you received a new blueprint.

Players who set a large number of waypoints could find themselves in a situation where they could crash the game in the Galactic Map, this is remedied now PS.

A better waypoint system is coming. Join the conversation There are no comments about this story.

no mans sky latest patch

Latest No Man’s Sky Patch 1.51 Fixes Corrupt Save File Issues

Last updated by Eddie Makuch on August 20, at 5: Players can also interact with Xbox One Mixer streamers and help or hinder their gameplay, the developer said. Subscribe for the latest gaming news. The patch notes for all three updates are printed below, as written by Hello Games and published on Steam. Crash fixes for next three most commonly reported issues: Development Update — 1.

‘No Man’s Sky’ Patch Notes Detail More Than 200 Tweaks

You may notice some stutter during the Galactic Map intro to the game the very first time you run , but it should be smoother from then on. Looking ahead, Hello Games said it expects to release at least one more "major" No Man's Sky update next week. Players can also interact with Xbox One Mixer streamers and help or hinder their gameplay, the developer said. This has been fixed. Called Next, the patch adds a large number of new features and quality of life improvements to the two-year-old space survival game. Gsync Gsync has been disabled by default, which was causing an issue for some users Mouse Smoothing Generally this is most helpful for players with sub FPS. This fix has allowed many players to still load their save even if they have become corrupt on PC.

No Man's Sky PC Patch Notes and Details on What's Next

no mans sky latest patch

We hope to continue sending these updates for a little while. This was our most reported crash during gameplay, and has now been resolved. As always, thank you for playing the game and taking the time to report any issues you encounter! If you did not have the resources to fix them then you could no longer take off and be stuck there. If you feel micro stutters in framerate affecting controls, feel free to turn this up. This will no longer happen. Players who set a large number of waypoints could find themselves in a situation where they could crash the game in the Galactic Map, this is remedied now PS. This will hopefully flag for some users that their high end GPU has not been selected. A better waypoint system is coming. Crash fixes in scanning Quite a rare crash, but in certain scenarios it was possible to scan from space or on planet and crash the game. The team here are concentrating hard on the upcoming features, but we continue to balance this with time dedicated to This is fixed now.

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